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  • Understanding the Further Education Sector : History, Challenges, and Achievements
    Understanding the Further Education Sector : History, Challenges, and Achievements

    Focusing on a less well-known area of education, the Further Education (FE) sector, this book provides education studies students a chance to provoke reflection, analysis, and understanding, as well as personal and professional development in the area.Jim Crawley brings over 40 years’ experience working in or with the FE sector, reflected in his committed and passionate approach alongside carefully balanced academic analysis and discussion. This book covers subsectors of FE including colleges, skills for life, work-based learning, and offender learning and cross-sector themes such as working and managing, social justice, equality, diversity, and sustainability.This book also supports independent study and complements other topics and themes across an education studies degree. This book is perfect for new and existing students of education studies, joint honours courses, teacher training, and those researching for a master’s degree or doctorate.It is the definitive text in the field and ideal for anyone wanting to further their understanding of the FE sector.

    Price: 28.99 £ | Shipping*: 0.00 £
  • Philosophy and the Metaphysical Achievements of Education : Language and Reason
    Philosophy and the Metaphysical Achievements of Education : Language and Reason

    Tracing the deep connections between philosophy and education, Ryan McInerney argues that we must use philosophy to reflect on the significance of educational practice to all human endeavour.He uses a broad approach which takes in the relationships governing philosophy, education, and language, to reveal education’s fundamental achievements and metaphysical significance. The realization of educational ideals and policies are read alongside growing skepticism regarding the theoretical and practical significance of philosophical thinking, and the emphasis on resource efficiency and measurable outcomes which characterise schooling today.It is from this context that McInerney defends the value inherent to the philosophy of education.Drawing upon contemporary continental and analytic thinkers including Nietzsche, Gadamer, and Wittgenstein, McInerney charts the role of education in shaping the child’s metaphysical transformation through language acquisition.Connecting early years and primary school education, McInerney pinpoints rationality as the crucial factor which produces critical, thinking beings.He presents the pursuit of philosophically minded education as a rational pursuit which enables us to philosophise and educate others in turn, dispensing with the epistemological and conceptual foundationalisms of the past.

    Price: 28.99 £ | Shipping*: 0.00 £
  • Practice as Research in the Arts (and Beyond) : Principles, Processes, Contexts, Achievements
    Practice as Research in the Arts (and Beyond) : Principles, Processes, Contexts, Achievements

    This project addresses the contexts of Practice as Research and how to undertake it.This second iteration updates thinking and practices but sustains a direct and clear approach on how to become a practitioner-researcher.New features include an extension of range “beyond” the arts and a case for intra-disciplinarity in Practice Research as an influence in the formation of the “future university”.A comparison is made between Artistic Research and Practice Research recognizing that research through practices with being-doing-knowing is central to both.Acknowledging the current crisis in legitimation, a broad view is taken of how things might be known by an onto-epistemology for the twenty-first century foregrounding the bodymind but sustaining rationality and community by way of Other/other dialogic exchange.Perspectives from around the world in Part II offset the more Eurocentric emphasis in Part I.

    Price: 24.99 £ | Shipping*: 3.99 £
  • Practice as Research in the Arts (and Beyond) : Principles, Processes, Contexts, Achievements
    Practice as Research in the Arts (and Beyond) : Principles, Processes, Contexts, Achievements

    This project addresses the contexts of Practice as Research and how to undertake it.This second iteration updates thinking and practices but sustains a direct and clear approach on how to become a practitioner-researcher.New features include an extension of range “beyond” the arts and a case for intra-disciplinarity in Practice Research as an influence in the formation of the “future university”.A comparison is made between Artistic Research and Practice Research recognizing that research through practices with being-doing-knowing is central to both.Acknowledging the current crisis in legitimation, a broad view is taken of how things might be known by an onto-epistemology for the twenty-first century foregrounding the bodymind but sustaining rationality and community by way of Other/other dialogic exchange.Perspectives from around the world in Part II offset the more Eurocentric emphasis in Part I.

    Price: 24.99 £ | Shipping*: 3.99 £
  • Are Steam achievements or achievements blocked or something similar?

    No, Steam achievements are not blocked or restricted in any way. Players can earn achievements by completing specific tasks or reaching certain milestones in their games. These achievements are then displayed on the player's Steam profile for others to see. There are no restrictions on earning or displaying achievements on Steam.

  • What are four achievements?

    Four achievements could include graduating from college, receiving a promotion at work, completing a marathon, and learning a new language. Each of these accomplishments represents a significant milestone in personal or professional growth and can bring a sense of pride and fulfillment. Achievements like these require dedication, hard work, and perseverance, and they can serve as motivation to continue setting and reaching new goals.

  • What are cultural achievements?

    Cultural achievements are accomplishments or creations that reflect the values, beliefs, and practices of a particular society or group of people. These achievements can include works of art, literature, music, architecture, and other forms of expression that contribute to the cultural identity and heritage of a community. Cultural achievements often serve as a means of preserving and sharing traditions, history, and knowledge across generations, helping to shape and define a society's cultural legacy.

  • How are Factorio achievements calculated?

    Factorio achievements are calculated based on specific in-game tasks or milestones that players must complete. These tasks can range from launching a rocket into space to automating the production of certain items. Once a player completes the required task, the game will recognize the achievement and unlock it for the player. Some achievements may also have specific conditions or requirements that must be met in order to unlock them. Overall, Factorio achievements are a way for players to track their progress and accomplishments in the game.

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  • Achievements printer Steam CD Key
    Achievements printer Steam CD Key

    Achievement printer is simple basketball game. You need swipe the ball towards the hoop to score Features 2999 Achievements Nice sound and graphics Simple gameplay 3 kind of modes ( endless, time challenge and sliding) 11 Types of balls Custom achievements HOW TO PLAY Swipe the ball towards the hoop to score. Collect stars to unlock new balls. Improve your skills and become the master of the hoop. Very Fun! Game for everybody!

    Price: 0.42 € | Shipping*: 0.00 €
  • Achievements printer Steam CD Key
    Achievements printer Steam CD Key

    Achievement printer is simple basketball game. You need swipe the ball towards the hoop to score Features 2999 Achievements Nice sound and graphics Simple gameplay 3 kind of modes ( endless, time challenge and sliding) 11 Types of balls Custom achievements HOW TO PLAY Swipe the ball towards the hoop to score. Collect stars to unlock new balls. Improve your skills and become the master of the hoop. Very Fun! Game for everybody!

    Price: 0.36 € | Shipping*: 0.00 GBP €
  • The Quest for Achievements Steam Key
    The Quest for Achievements Steam Key

    This product is a brand new and unused The Quest for Achievements Steam Key

    Price: 15.89 € | Shipping*: 0.00 €
  • A Little Book of Big Cornish Achievements
    A Little Book of Big Cornish Achievements


    Price: 4.99 £ | Shipping*: 3.99 £
  • What are your biggest achievements?

    Some of my biggest achievements include graduating at the top of my class in university, receiving a prestigious award for my research work, and successfully leading a team to exceed our project goals at work. These achievements have not only boosted my confidence but also validated my hard work and dedication in both academic and professional settings. I am proud of these accomplishments as they have helped me grow personally and professionally.

  • What are the Terraria achievements?

    Terraria achievements are in-game goals or milestones that players can accomplish while playing the game. These achievements range from defeating certain bosses, exploring different biomes, crafting specific items, and completing various tasks. By completing achievements, players can earn rewards and showcase their progress in the game. Achievements add an extra layer of challenge and motivation for players to explore all aspects of the game and test their skills.

  • What are achievements on gutefrage?

    On gutefrage, achievements are a way for users to earn recognition and rewards for their contributions to the community. Users can earn achievements by asking and answering questions, receiving upvotes on their content, and being active on the platform. Achievements can range from simple badges to special privileges, and they serve as a way to encourage and motivate users to participate and engage with the community.

  • What are the Minecraft Achievements?

    Minecraft Achievements are in-game goals or challenges that players can complete to earn special rewards or bragging rights. These achievements range from simple tasks like crafting a certain item or defeating a specific enemy, to more complex challenges like exploring every biome or reaching the game's end credits. There are a total of 111 achievements in the game, and completing them can add an extra layer of fun and satisfaction to the gameplay experience.

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