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  • Multisensory Experiences : Where the Senses Meet Technology
    Multisensory Experiences : Where the Senses Meet Technology

    Most of our everyday life experiences are multisensory in nature, they consist of what we see, hear, feel, taste, smell, and much more.Almost any experience, such as eating a meal or going to the cinema, involves a magnificently complex sensory world.In recent years, many of these experiences have been increasingly transformed through technological advancements such as multisensory devices and intelligent systems.This book takes the reader on a journey that begins with the fundamentals of multisensory experiences, moves through the relationship between the senses and technology, and finishes by considering what the future of those experiences might look like, and our responsibility in it. This new edition seeks to further empower the reader to shape their own and other people's experiences by considering the multisensory worlds in which we live.It includes updated content on new technologies such as generative AI, and further development of an ethical framework around multisensory experiences.This book is a powerful and personal story about the authors' passion for, and viewpoint on, multisensory experiences.

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  • Multisensory Environments
    Multisensory Environments

    First published in 1999. This book is written in four parts. Part I 'Foundations', starts with Chapter 1 'What is a multisensory environment?' and provides a general introduction to the field.The MSE can be different things to different people.It can describe an actual space, or the impact that space has on an individual.Furthermore, it can be for adults or children, for recreation, leisure, therapy or education.Part II 'Design and construction' explores the what, who, why and how of the open-minded, Part III 'Curriculum development' begins with Chapter 8 'Curriculum development in the MSE.The final section, Part IV 'Future developments', consists of two chapters.The goal of Chapter 11 'Conducting research in the MSE' is to demystify research and thereby encourage all members of the transdisciplinary team to become actively involved in MSE related research; Chapter 12 'Where are we going?', the MSE is re-examined to identify possible ways this development could contribute to the increased pluralities that will constitute education in the twenty-first century.

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  • Perception : A multisensory perspective
    Perception : A multisensory perspective

    The world of perception is multisensory. Even a simple task such as judging the position of a light in a dark room depends not only on vision but also on sensory signals about the position of our body in space.Likewise, how we experience food depends on sensory signals originating from the mouth, but also from nose signals, and even vision and hearing.However, traditional books on perception still discuss each of the "senses" separately.This book takes a different stance: it defines perception as intrinsically multisensory from the start and examines multisensory interactions as key process behind how we perceive our own body, control its movements, perceive and recognise objects, respond to edible objects, perceive space, and perceive time.In addition, the book discusses multisensory processing in synaesthesia, multisensory attention, and the role of multisensory processing in learning. As an introduction to multisensory perception, this book is essential reading for students in psychology, philosophy, and neuroscience at the advanced undergraduate to postgraduate levels.As the chapters address topics that are often left out of standard textbooks, this book will also serve as a useful reference for specialist perception scientists and clinicians.Finally, as a monograph understandable to the educated non-specialist this book will also be of interest to professionals who need to take into account multisensory processing in domains such as, for instance, physiotherapy, neurological rehabilitation, human-computer interfaces, marketing, or the design of products and services.

    Price: 69.00 £ | Shipping*: 0.00 £
  • Multiple Multisensory Rooms: Myth Busting the Magic
    Multiple Multisensory Rooms: Myth Busting the Magic

    Multisensory rooms are widely used across the country in schools, care settings, hospitals and homes.Even settings such as football stadiums and airports are installing multisensory environments.Nevertheless, a significant lack of effective research has led to a sense of unease around sensory rooms.This crucial book explores the use of multisensory rooms in order to ease that anxiety; taking the mystery out of multisensory rooms, and supporting the reader to reflect and make the most out of their space. Key features include: Guidance on creating sensory spaces on any budget, to suit any level of need. An overview of the history of multisensory rooms, and a detailed exploration of the actual way in which the rooms are used today. A framework for evaluating existing practices and equipment, in order to maximise the potential of the room. A focus on the practitioner as the most important piece of ‘equipment’ in any sensory room. Written by a leading sensory specialist in a fully accessible way, this book is an invaluable tool for anybody who uses, or is considering using, a multisensory room.

    Price: 32.99 £ | Shipping*: 0.00 £
  • Does market research hinder innovation in business administration?

    Market research does not necessarily hinder innovation in business administration. In fact, it can provide valuable insights into consumer needs and preferences, helping businesses to develop innovative products and services that meet market demands. By understanding market trends and customer behavior, businesses can identify opportunities for innovation and stay ahead of competitors. However, relying too heavily on market research without allowing room for creativity and risk-taking can limit the potential for groundbreaking innovations. It is important for businesses to strike a balance between leveraging market research and fostering a culture of innovation to drive success in business administration.

  • What is Digital Technology 2?

    Digital Technology 2 is a course that builds upon the foundational concepts introduced in Digital Technology 1. It delves deeper into topics such as programming, web development, data analysis, and cybersecurity. Students will further develop their skills in using digital tools and technologies to solve real-world problems and gain a more advanced understanding of how technology impacts society. The course aims to prepare students for a career in the rapidly evolving field of digital technology.

  • Who knows the company Digital Innovation Ventures GmbH in Zug, Switzerland?

    Digital Innovation Ventures GmbH in Zug, Switzerland is likely known by individuals in the tech industry, potential investors, business partners, and employees or former employees of the company. Additionally, local residents of Zug who are familiar with the business landscape in the area may also know of the company.

  • Will the development of technology ever stop?

    It is unlikely that the development of technology will ever stop. As long as there are new problems to solve and new opportunities to explore, there will be a need for technological innovation. Additionally, the pace of technological advancement has been accelerating in recent years, with new breakthroughs and discoveries constantly pushing the boundaries of what is possible. While the specific direction and focus of technological development may change over time, it is likely that the overall trend of progress will continue.

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  • Multisensory Landscape Design : A Designer's Guide for Seeing
    Multisensory Landscape Design : A Designer's Guide for Seeing

    The interaction of our bodies in space is intrinsically linked to the ways in which we design.In spatial design we tend to focus on solely the visual, often treating it as the dominant sense while ignoring the other four senses: touch, sound, smell, taste.While research has been carried out on the perception of multisensorial experiences and design in the last two decades, there is no combined resource on how to address multisensory design in landscape architecture, architecture, urban and environmental design.This is a textbook for design students, professionals, and educators to develop multisensorial literacy.This book is the first of its kind, providing introductions on each of the five senses, along with exercises that demonstrate how to observe, record, and visualize them.It explores current design school pedagogy, and how we might imagine a more mindful way of teaching.The book is a foundational resource for students, professionals, and instructors to understand and ultimately create multisensorial spaces that are inclusive for all.This book imagines a world where seeing is redefined in a way that encompasses all of the senses—not just the visual.

    Price: 135.00 £ | Shipping*: 0.00 £
  • Multisensory Design of Retail Environments : Vision, Sound, and Scent
    Multisensory Design of Retail Environments : Vision, Sound, and Scent

    Online retailers have gained massive popularity in recent years, plunging large parts of brick-and-mortar retail into an existential crisis.In order to survive in times of growing online retail, brick-and-mortar retailers must become aware of their unique potential to address non-digitizable consumer needs and transform retail environments into places of experience and discovery.A key building block for achieving this aim lies in the creation of sensory experiences that motivate consumers to enter and linger in stationary retail environments. But how? To answer this question, this volume provides insights into the latest research results from sensory marketing on vision, sound, and scent.The authors describe the sometimes surprising effects of sensory cues on consumer behavior and provide clear recommendations for marketing practice.Readers of this book have access to videos via a dedicated app: simply download the SN More Media appfree of charge, scan a link with the play button and immediately play the video on your smartphone or tablet.

    Price: 34.99 £ | Shipping*: 0.00 £
  • Teaching Literacy to Learners with Dyslexia : A Multisensory Approach
    Teaching Literacy to Learners with Dyslexia : A Multisensory Approach

    This bestselling book for teaching literacy to children and young people aged 4–16 years with dyslexia and other specific literacy difficulties has been fully updated for its third edition. Providing a structured multi-sensory programme, ‘Conquering Literacy’, that includes placement tests, well-established strategies and examples of lesson planning, teaching activities, and reading, spelling and literacy concept cards, this book is an essential practical resource for teachers. This new edition includes: an additional section for learners who need an individualised, structured programme at an advanced stage (Stage II); a section on planning shorter, targeted interventions for learners with a particular difficulty e.g. spelling, revising; three new chapters on teaching reading, spelling and writing within mainstream classrooms using strategies which are successful with learners with dyslexia downloadable teaching resources available from the companion website.

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  • The Perfect Meal : The Multisensory Science of Food and Dining
    The Perfect Meal : The Multisensory Science of Food and Dining

    The authors of The Perfect Meal examine all of the elements that contribute to the diner?s experience of a meal (primarily at a restaurant) and investigate how each of the diner?s senses contributes to their overall multisensory experience.The principal focus of the book is not on flavor perception, but on all of the non-food and beverage factors that have been shown to influence the diner?s overall experience. Examples are: the colour of the plate (visual)the shape of the glass (visual/tactile)the names used to describe the dishes (cognitive)the background music playing inside the restaurant (aural) Novel approaches to understanding the diner?s experience in the restaurant setting are explored from the perspectives of decision neuroscience, marketing, design, and psychology. 2015 Popular Science Prose Award Winner.

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  • Do digital media harm education?

    Digital media can have both positive and negative impacts on education. While digital media can provide access to a wealth of information and resources, it can also be a distraction for students and lead to decreased attention spans. Additionally, the constant use of digital media can contribute to a sedentary lifestyle and have negative effects on physical and mental health. It is important for educators and students to find a balance in using digital media for educational purposes while also being mindful of its potential drawbacks.

  • Is the truth table in digital technology correct?

    Yes, truth tables in digital technology are correct and reliable tools for analyzing the behavior of logic gates and circuits. They provide a systematic way to determine the output of a logic gate based on all possible input combinations. By using truth tables, engineers can ensure the accuracy and predictability of digital systems, making them an essential component in the design and verification process.

  • Is the truth table correct in digital technology?

    Yes, truth tables are an essential tool in digital technology as they provide a systematic way to represent the relationship between inputs and outputs of logical gates. By using truth tables, engineers can analyze and design complex digital circuits accurately. The truth table ensures that the logic gates operate correctly based on the defined input-output relationships, making it a crucial component in digital technology.

  • Why is the development of technology not progressing faster?

    The development of technology is not progressing faster due to a variety of factors. One reason is the complexity of the problems that technology aims to solve, which often require extensive research and testing. Additionally, there are limitations in funding and resources for technological development, which can slow down progress. Furthermore, ethical and regulatory considerations can also hinder the rapid advancement of technology, as new innovations must be carefully evaluated for their potential impact on society.

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